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AI Insights · Timothy · October 2021

Top 5 Mech Games on Android in Italy for Q3 2021

Discover the performance of the top 5 mech games on Android in Italy during Q3 2021, including key metrics on downloads, revenue, and active users.

Top 5 Mech Games on Android in Italy for Q3 2021

During the third quarter of 2021, the top 5 mech games on the Android platform in Italy demonstrated varying performance in terms of downloads, revenue, and active users. Here’s a closer look at how each application fared:

Mech Arena - Shooting Game by Plarium Global Ltd saw substantial weekly revenue growth, peaking at approximately $13.2K in mid-August before settling around $11.1K by the end of September. Weekly downloads showed a significant decline from 49.4K in early August to 6.6K by the end of September. The game’s active user base initially surged from 31.2K to 55.1K but eventually stabilized around 30.5K.

War Robots Multiplayer Battles from MY.GAMES B.V. maintained a stable weekly revenue, fluctuating between $10.1K and $15.4K throughout the quarter. Weekly downloads remained relatively steady, peaking at 4.4K in late August before dropping to 2.4K in mid-September. Active users grew from 17.2K to 20.1K in August but slightly decreased to 17.1K by the end of the quarter.

Dino Robot Car Transform Games by Game Zee exhibited a consistent performance in weekly downloads, with figures hovering around 2.3K to 2.5K. The active user base saw a slight increase from 5.5K in August to 6.6K in mid-September, eventually stabilizing at 5.5K by the end of the quarter. Notably, this game did not generate any revenue during this period.

Police Truck Robot Transform by Go Jins - Robot Games and Shooting Games experienced modest weekly downloads ranging from 737 to 2.7K. Revenue was minimal, peaking at $31 in late July. Active users fluctuated, peaking at 2.4K in late July before dropping to 1.5K by the end of September.

Infinity Ops: Cyberpunk FPS from Azur Interactive Games Limited had steady weekly downloads, peaking at 1.2K. Revenue remained low but stable, with a peak of $76 in mid-July. The game’s active user base showed slight growth, starting at 1.5K and reaching 1.8K by early September, before stabilizing around 1.6K.

These insights are derived from Sensor Tower data, where more detailed analytics can be found.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021